- Streetlamp Studio released a 10-hour playable demo for SlashZero on PlayStation 5 and PC, available until September 23, 2026.
- The 3D anime side-scrolling roguelike action platformer officially launches across digital storefronts in Spring 2027.
- The current demo features a new playable character named Hamlet, two secret bosses, and the newly introduced Infinity of Space Authority system.
What Is SlashZero and When Does It Release?
SlashZero is a 3D anime-inspired side-scrolling roguelike action platformer developed by Streetlamp Studio and published by Skystone Games. The highly anticipated title launches for PlayStation 5 and PC via Steam and the Epic Games Store in Spring 2027. A free demo is currently available on digital storefronts until September 23, 2026.
Streetlamp Studio revealed the new story trailer during the September 2026 PlayStation State of Play showcase. The footage highlights the protagonist traversing multi-layered cyberpunk environments while executing precise aerial combos.
Players control Timehackers, fighters tasked with stopping an entity named HIEROS-I from destroying fractured timelines. The storyline focuses on gathering Authority Keys to combat the spreading Null Void before the timeline collapses entirely.
What Content Is Included in the New Demo?
The SlashZero demo features up to 10 hours of gameplay, including the core roguelike progression loop and the introduction of a new playable Timehacker named Hamlet. Players can also challenge two secret bosses, Erik and Ye, and explore the new Infinity of Space Authority system.
Hamlet fights utilizing a longsword and shield configuration. The stage robot excels at overwhelming groups of enemies with sweeping close-range attacks. Players unlock Hamlet after completing the first loop as default characters Nyx or Fina and meeting specific timeline conditions.
The trial period also introduces long-term progression systems. Streetlamp Studio allows players to gather intelligence and resources between runs to upgrade Chips, permanently altering how each character approaches combat.
⁉️Who’s this mysterious character? ⁉️
With the shield and blade, this character seems to be a real powerhouse!
🎮 Don’t hold back — experience this new character and all‑new combat playstyle for yourself! The new character premiered in the demo!
📅 Demo on Steam and PlayStation5,… pic.twitter.com/5KqC51vMLe— SlashZero (@SlashZeroGame) September 4, 2026
Combat Mechanics and Roguelike Progression
Streetlamp Studio designed the combat system to blend acrobatic maneuvers with tactical roguelike progression. The action flows seamlessly between ground and aerial combos, requiring precise timing to execute stylish attacks and manage enemy spacing.
Players navigate the dynamic environments using parkour-style movement. The multi-layered level design allows Timehackers to exploit verticality during enemy encounters, shifting between offensive pushes and defensive retreats.
Customization forms the backbone of the gameplay loop. Players construct unique builds by combining Authority Keys, Authority Blessings, and Temporal Fragments.
According to the official Steam announcement, the developer updated the dodge mechanics for the demo, reducing the dodge charge cooldown to 0.8 seconds and integrating Perfect Dodge into the base character kit.
Also, don’t miss the Another Eden demo with full save transfer!
What Are the PC System Requirements for SlashZero?
To run the SlashZero demo on PC, players need a rather accessible minimum of an Intel Core i5-7300U or AMD Ryzen 3 3300U processor, 8GB of RAM, and an NVIDIA GeForce GTX 1050 or AMD Radeon RX 560 graphics card.
Streetlamp Studio recommends an Intel Core i7-8700 or AMD Ryzen 7 3700x processor paired with an NVIDIA GeForce RTX 2080 or AMD Radeon RX 6700XT for optimal performance. Which represents a significant gap over the minimum requirements and close to the typical AAA recommended requirements.
The Steam client handles shader compilation before gameplay begins to ensure smoother frame rates across diverse hardware configurations. With further details and news coming soon in the next Dev Diary news.
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